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Planet zoo deluxe edition
Planet zoo deluxe edition













planet zoo deluxe edition
  1. #PLANET ZOO DELUXE EDITION MOD#
  2. #PLANET ZOO DELUXE EDITION MODS#

As a biology student, I am very upset that releasing albino animals into the wild is practical, AND that it gives the same amount of conservation points as releasing an animal with normal coat. I am addicted to the game and amazed by the amount of freedom in the game, but there is one thing that pisses me off.

#PLANET ZOO DELUXE EDITION MODS#

TL:DR I might still mess around with it for a bit, but until mods comes out to make it more intuitive for the average person or devs give players more control over the UI settings, I'm very glad I got it on sale. This game COULD be incredibly more accessible to a wider range of people, but it just isn't.

#PLANET ZOO DELUXE EDITION MOD#

There's a Freebuild mod that does fix a lot of the pathing and fencing issues, which hasn't been updated to my install's version yet, and also begs the question of why it took a community member to make these fixes since they're obviously. Maybe there're ways to do all the things I mentioned here and I just missed ALL of them, but that sort of goes to show, doesn't it? I don't want to have to ask for help every time the game won't tell me how basic functions work.

planet zoo deluxe edition

I have no idea how people have gotten used to it. This game has been out for three years and it controls and looks like I'm playing a demo. This doesn't happen when using rotate, or with some enrichment items, and is *incredibly frustrating*. If you hold shift to move something up, then let go of shift before finishing the placement entirely, the item flies out of place to wherever your cursor is on the floor of the map. This feature isn't mentioned anywhere in the control menu, so I had to Google to figure that out. You can rotate items(Z) and move items up or down(shift), but you need to use the advanced positioner to tilt items.

planet zoo deluxe edition

Right click hard selects in some areas of the UI instead of bringing up options(the save game menu specifically). So if you want to remove those paths with the delete key instead of right click, you'll also be using the delete key to move the camera. of that key in other controls to change with it. Trying to remap the controls causes ALL. The only way I've found to actually cancel placements there is to exit the menus altogether. When placing paths and fences you can only right-click to delete, so I'm constantly accidentally deleting things when I'm trying to cancel placement. Sometimes right click cancels placement, and sometimes it functions as delete. If there's an option to lock fences to a grid too, I couldn't find it. Instead you have to place paths one painful grid block at a time.

planet zoo deluxe edition

There's thankfully a Grid mode! But you can't click and drag. But if you place them too closely to the path without letting it auto-connect, the path you try to build will be obstructed. Buildings and gates MUST be connected to paths. Paths don't like connecting, can't cross other paths(making it harder to join them), can't lock to follow fencing, and are constantly too obstructed to place when they seemingly shouldn't be. When the tutorial videos for your game's controls are an average of twenty minutes long, something is wrong here. The person who designed this UI has to be some sort of industry plant attempting(and succeeding, in this case) to sabotage enjoyment of Planet Zoo, chuckling evilly to themselves in the dark corner of the office while the rest of the devs frolic, blissfully unaware of the traitor in their midst. They call it Frontier Developments because the QOL team is a barren desert. You know this game has gibbons because they escaped from their enclosure to design the path system. Definitely weird, but something a modder could hopefully come around to fix, as they've already done with removing foliage caps.īut something much worse, something that has made me want to rage quit this peaceful park builder multiple times in the past three hours, are the UI and controls. ZT2 knew what it was doing when it scrapped this, and animals feel way more alive when they don't need an exact ratio of tall grass to dirt or an exact number of enrichment items. At its most mediocre, it's an actual downgrade from Zoo Tycoon 2, going back to its first edition roots in having animals want specific percentages of enrichment and terrain in their enclosures to be content. I loved(and still love) Zoo Tycoon 2, I love management/building games, so the appeal of running a realistic zoo with beautiful graphics and lots of player control drew me in.ĭon't get me wrong- the graphics ARE beautiful.















Planet zoo deluxe edition